Aline Normoyle
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recent miscellany


news!

Sep 2017, I presented my new Rubik's cube solver at Hack && Tell!


Jun 2017, For #RemakeJam, I ported the original 1998 veggie game to 2017 HTML canvas


Jun 2017, As part of Sophie Jörg's lab, we are building a very cool combined VR and MoCap rig for running animation experiments!


May 2017, With Venturi Labs and Analytical Graphics, we created a drone racing game through center city Philadelphia using fun-to-use Cesium



recent projects


recent notes, documentation, blogging, etc.

teaser!

Stylistic walking dataset

Dec 2016
Download This dataset consists of over 55 examples of stylistic walks (30 fps), preprocessed to seamlessly loop and have matching foot contacts. Additionally, foot contacts are annotated in accompanying ANN files). For more information regarding this dataset, see my thesis Browsing the dataset using a minimap Blending arbitrary motions together to create new styles Nine […]
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teaser!

PACO gestures in TRC motion file format

Dec 2016
The Perception Action And Cognition Lab (PACO) at the University of Glasgow has an extensive set of gestural actions in motion capture format. You can get the data in CSM and PTD formats here. I have also converted the CSM data to a TRC (Track Row Column) format loadable by Motion Builder (download). Motion Builder […]
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teaser!

Processing motion data with Motion Builder

Dec 2016
In optical motion capture, retro-reflective markers are placed on an actor and recorded by a grid of infrared cameras. The result of this process is typically animations of 3D points, stored in C3D format. In the left image is an example of 3D point data from a C3D file. On the right is an example […]
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teaser!

The courage to create, from Art & Fear by David Bayles and Ted Orland

Dec 2016
What keeps artists from creating? What makes people quit? In Art & Fear: Observations on the perils (and rewards) of artmaking (public library), David Bayles and Ted Orland, offer explanations, solutions, and encouragement for anyone with an urge to make. The hurdles to creation aren’t merely about talent or technical skill, but about showing up […]
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teaser!

The Rise of the Extrovert Ideal, from Quiet by Susan Cain

Dec 2016
In Quiet: The power of introverts in a world that can’t stop talking (public library),  Susan Cain uses the term Extrovert Ideal to describe the social pressure to be extroverted. Qualities associated with extroversion — enthusiastic, talkative, assertive, and gregarious — are rated positively whereas traits associated with introversion — quiet, thoughtful, analytic — are […]
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recent publications

teaser!

The effect of animation controller and avatar on player perceptions

Computer Animation and Virtual Worlds (CAVW), 2016

teaser!

Bayesian Clustering of Player Styles for Multiplayer Games

Artificial Intelligence and Interactive Digital Entertainment (AIIDE), 2015

teaser!

Experimental analysis of motion style

PhD Thesis, University of Pennsylvania, 2015

teaser!

Trade-offs between Responsiveness and Naturalness for Player Characters

Motion in Games, 2014 (Won best paper!)