![]() |
Automatic Construction of a Minimum Size Motion Graph Liming Zhao, Aline Normoyle, Sanjeev Khanna and Alla Safonova. The performance of a motion graph relies heavily on selecting a good set of motions to build the graph. This motion set needs to contain enough motions to achieve good connectivity and smooth transitions. At the same time, the motion set needs to be small for fast motion synthesis. Therefore we propose an automatic approach to select a good motion set. We cast the motion selection problem as a search for a minimum size sub-graph from a large motion graph and propose an efficient algorithm, called the Iterative Sub-graph Algorithm (ISA), to find a good approximation to the optimal solution. |
Fire
C++/OpenGL/Renderman
2009
by Aline N and Travis Gorkin
Fire is simulated with the Navier-Stokes equations.
TrInk
Maya Plugin
2009
by Aline N and Nancy Tsang
Tree models are generated from images and then rendered in an eastern ink style.
Volumetric Clouds
C++/OpenGL/wxWindows
2008
Puff surfaces are described implicitly using 3D Perlin Noise and rendered with ray marching.
Pen and Ink
C++/OpenGL/CG
2005
A non-photorealistic shader uses textures to emulate different pen and ink drawing techniques such as engravings, cross-hatching, and stippling.
Image Painter
C++/OpenGL/Fltk
2004
Photographs are post-processed to have a painterly style.
Veggies Attack!
ActionScript/Inkscape
2008
All attempts at diplomacy have failed and now Earth is under attack by evil vegetable aliens! Who will take up the gauntlet and protect us all?
Simpsons Quiz
ActionScript
2008
by Aline N and Damian Slonneger
Can you name the iconic references from these Simpson's clips?